Schematic - Halo Case Study
Added on 20 Apr 2017
Watched
3,342
times
Bungie approached Schematic to design and create Halo 4's UX and Interactive Menu Systems. The main task was how to tie the menu system within the Halo Universe in a seamless and dynamic experience. In addition, we were also tasked to develop some visual cinematic concepts.
COMENTARIOS
Tu cuenta no posee avatar
Para continuar con la publicación del comentario, por favor selecciona un avatar temporal:
Confirm
Algo ha ido mal, por favor vuelve a intentarlo.
Or
Subir a la Cuenta Y8
Cancelar